When producing music, engineers are able create a kind-of 3D experience for listeners using a combination of panning (placing different instruments/elements in different positions across the Left-Right spectrum) and reverb (placing different instruments/elements at different distances in the Near/Far spectrum) as well as other EQ tricks, textures and movement.
Some of these same tactics can be used in podcast production to create a deeper listening experience by separating different participants in the stereo spectrum, creating immersive 3D sounding intro’s and outro’s, and incorporating other sound effects and music.
What kinds of “perception” tricks do you use in your production?
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2 Responses
I don’t, but I heard a rumor that Barry wants to produce a show in quadraphonic surround sound. Is that true?
Actually, Barry won’t participate in any audio recording that isn’t captured raw into 13.1 surround sound format 😉