Here’s a nice video from White Sea Studio explaining analog emulation plugins, etc.:
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One Response
Man, I just recently found his channel and have been geeking out but hadn’t seen this one before. Now I’m totally messed up – none of my modeled channel strips appear to use any oversampling to compensate for the graininess (even the saturation on the Scheps…). Granted, I only have modeled channels from Waves and Plugin Alliance but now I’m wondering if there’s anywhere I can find a modeled channel strip that doesn’t cause the aliasing. I looked at the UA page but didn’t see anything about oversampling there either.
(How’s this for stream of consciousness?)